Yes, that’s something we all knew, all of us who use Linux and have played CE with the help of proton, nothing new under the moonlight.

We also know that UE4 and UE5 have native capacity in Linux, although Funcom does not allocate a single currency to that platform, I suppose the effort is not profitable and at this point I can’t do anything.

Mr darthphysicist, you haven’t said anything that we don’t already know, but thank you for trying and trying to seem constructive or looking for a solution! :rofl:

On the other hand and for the record in the post:
It seems that the problem is in the communication between Steam and CE.
If I disable “bEnabled” by setting its value to false, the game starts well, but with its value set to “true”, the game crashes.

On the file= WindowsSteamEngine.ini

[OnlineSubsystemSteam]
bEnabled=true