I don’t know if anything got changed to climbing physics the recent patch, but i feel like it’s alot harder to climb, and my character gets “launched off” the wall with every outward facing slope.
To prevent annoyance by getting thrown off the wall, and end up dying, you could make the character get “blocked” by slopes, instead of throwing it off the wall.
The same issue also appears at the top of cliffs, when you are about to climb over the edge, you get bounced off, instead of “climbing to safety”