Coffers, Treasures, and purges

Adding treasure to the base game that fills the clan coffers is an excellent addition to the game.

Adding the ledger that is used to determine the severity of the purge is another excellent add.

two things:

  1. the NPC should be called the “bean counter”

  2. i cannot stress this enough… the ledger MUST be accurate and items CANNOT get lost

i hope the impending purge will be worthy of the “Age of WAR”

(i’m hoping for world-war-Z level of attacks)

I’m still curious if the No purge area in the starter zone will still remain in part 2 when the new purge system is implemented.

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