Collected (building) feedback

Building feedback from @Deco

Some suggestions that you could implement are:

A resistance transducer in the armors (diversify the use of them in all the biomes, for example: Darfari heat and Darfari Frio.
Improve the performance of the heavy armor (improve the distance of the jump backwards).
-When you build them, reduce the decay to 5 hours for those constructions that are polluting the game (unruly constructions or contructions that impede players’ progress, builds that respaw resources, slaves and etc, besides contructions near points where you have recipes, scrolls and formulas).
Improve the performance of 2-hand weapons (hammers) make them more usable in pvp because they lose in prescision in the first hit, this makes it become a junk weapon in pvp.
-Does the speed at which resources usually appear in their respective respaws.

Game player
An armor resistance transducer (it diversifies its use in all biomes, for example: Darfari heat and Darfari Frio.
Improve heavy armor performance (improve bounce distance backwards).
-When you build them, reduce the decay to 5 hours for those constructions that are polluting the game (undisciplined constructions or contractions that impede players’ progress, build respawn resources, slaves and etc, as well as constructs near points where you has recipes, rolls and formulas).
Improving the performance of 2-handed weapons (hammers) make them more usable in pvp because they lose in prescision on the first hit, this makes it become an electronic junk weapon in pvp.
-The speed at which features usually appear in their respective respawns.

Servers
Creating more pve conflict servers
Toggle raid timetables, some tips put in the morning.

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.