erjoh
71
That’s it. After this change and then getting used to it, I have been wondering what was going on before. I just chalked it up to adjusting auto aiming that ported games get when moving to console.
Anyways, these changes seem to negatively affect Kbm folks. I personally like them now that I have been playing around with it on the PS5. It is a better feel of accomplishment. The only complaint I have is that NPCs and enemies insta-spin. If you can add a few hundreds of a millisecond turning animation to that, it would seriously rock.
1 Like