Taemien
2
Try holding forward when attacking. It works to adjust the attacks to where you think they should go almost like before. The only thing you can’t do is flip the camera 180 and attack directly behind, it will only turn your character around 90-120 (depending on weapon) at a time between combo steps. Though in my testing you would be fully turned by the second attack due to the changes to redirection during attack frames.
The problem is when you try to attack while standing still. It will only attack in the direction your character is facing and not to where the camera is facing. But directional input fixes that. The fix they need to do here is to have attacks aim towards the aiming point. But we won’t see anything there until after the holidays. There’s quite a few agencies on vacation atm.