I don’t believe the change was intentional. As like I explained in the WASD thread, I didn’t even know what the problem people were having was until it was explained to me in a conversation with some fellow players on discord.

I’ve always held forward while attacking to be able to redirect my character at all times and never really attacked from a ‘flat footed’ position. I’m not saying the change is minimal, its not, because while I do attack from a move or while moving 95% of the time, 5% is still 1 out of 20. Which will become a problem over time even for those of us used to holding forward when attacking.

There’s no reason conceivable that I could see that would benefit from a character attacking in an offset like they can now. I really really doubt that was intended.