I haven’t actually tried a bow since the changes but how does this work with aiming a heavy? 
Edit to add: I just went ahead and tested this and it look like anytime you have a bow drawn (not just aiming), rotatable stationary camera is essentially turned off. If you sheathe the bow and have rotatable stationary camera enabled, you are able to turn your camera around to see your character’s face, but the minute you draw your bow, you now turn wherever your cursor is aiming. (Tested switching back and forth between a bow and a construction hammer)
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