Conan Exiles Dedicated Server Launcher (Official Version: 1.3.1 / Beta: -----)

The problem was partially solved. Messages began to be sent.
For some reason, the password disappeared in the rcon launcher settings.
After I re-entered it, messages began to appear.

@Toolguy

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tried doing the normal way of setting up a server, found this beauty and decided to give it a try.
It just isn’t working at all. :frowning: would i be able to get a hand in seeing what i’m doing wrong?
i think it’s getting stuck on the ports. lights are all grey next to it.
Now i’m looking to be able to play it off of this machine as well, the notes weren’t all to descriptive on how to do this.
so i load up the launcher. does steam need to be closed for this?
either way, so i clicked multihome this will allow me to play game and run server on same machine?
by the notes, i’m not sure if i need to change the ports on the launcher. not sure on what other ports i could come up with to change it to if i need to change those.
any thoughts that could help me get this beast up and going would be greatly appreciated!

Still no solution on my side, that being said (crossing fingers) it has not happened to me this year.

Which version of the Dedicated Server Launcher are you using? Pretty much all the versions should be fine EXCEPTED 1.3.0 which had a bug where the lights stayed gray instead of switching to red (that was fixed in 1.3.1).

Anyway, if the lights don’t turn green, it will not allow anyone to join your server, only people who are on your local network.

To get the greenlights, you need:

  • An ISP that allows port forwarding
  • Enable port forwarding on your router to let the internet traffic reach your router on the selected ports
  • Make sure no firewall anywhere is blocking anything
  • Make sure no other application uses the same ports

Now i’m looking to be able to play it off of this machine as well, the notes weren’t all to descriptive on how to do this.

If you are planning to play on the same machine that has the server, what I recommend is:

  • Use different ports for your server (like 7780, 7781 and 27016 instead of 7777, 7778 and 27015)
  • Join using Direct Connect with the LOCAL IP (there is a bug in the game right now that causes issues if you try to use the External IP while being on the same local network)

so i load up the launcher. does steam need to be closed for this?

Not anymore

so i clicked multihome this will allow me to play game and run server on same machine?

It’s normally to get multiple servers running on the same machine, or when you have multiple network cards, this should not be necessary, but that generally does not cause any issue either: Just make sure that port forwarding is done on the right IP.

Hi Toolguy, thank you so much for your reply! Didn’t realize all grey was something it wasn’t supposed to be, but yea… it changed to all red after the update haha.

I apologize for the late reply, long story short, I was able to launch & run the server in the laptop after checking the tooltip of the launcher (I was port forwarding only UDP :o), but on the desktop PC, it was still all red.
It was the same even after disabling Windows Firewall, but somehow subscribing to Norton and changing firewall setting there did the trick. Now it is clear and all green.

… and now I am encountering a new issue (which is exactly the same as " The server stops and exits soon after starting" of the original post)
When I click the start button in the launcher app, it starts going but then the server shuts down itself with error log of “LogServerStats:Error: ServerStatReporter: Failed to find address and port, NetDriver is null”.
Is “NetDriver” same as the network adapter driver? Since it looks like I won’t be able to connect to internet if it is really missing, does this mean the app trying to find the driver but can’t find it?
Or, the port I opened doesn’t exist…? I am using the same exact ports I did for the laptop.

I really appreciate your help, I probably wouldn’t have noticed my port was still closed if you didn’t advise me… :face_with_head_bandage:

Good, sorry for the confusion :slight_smile:

I apologize for the late reply, long story short, I was able to launch & run the server in the laptop after checking the tooltip of the launcher (I was port forwarding only UDP :o), but on the desktop PC, it was still all red.
It was the same even after disabling Windows Firewall, but somehow subscribing to Norton and changing firewall setting there did the trick. Now it is clear and all green.

Ok, so the good old “antivirus deciding to break things”

When I click the start button in the launcher app, it starts going but then the server shuts down itself with error log of “LogServerStats:Error: ServerStatReporter: Failed to find address and port, NetDriver is null”.

Well, for that one, I need you to send me the complete server log file, because without the context, the only thing this lines tells me is that “well, that did not work”, which is not super helpful :slight_smile:

SteamCMD error Question for you people. :bulb:

There’s been an issue in this tool where sometimes it would fail with an error message:

‘\src\common\contentmanifest.cpp (650) : Assertion Failed: !m_bIsFinalized’

at this point SteamCMD stops updating, it just output errors after errors, until it gets reinstalled or some manual cleaning/deleting of files like the appmanifest for the project. :sob:

I know it has happened to me once last year, and also to @Nahso, @Piankhi, @RexChiller and @Darkbibou in the past, but that was more than 6 months ago, since then I had not seen any other report…

…but apparently it just happened to @Justice this week, so apparently this issue is still happening.

So my question to everybody here are:

  • Have you ever had this problem?
  • If it happened, were you able to fix it (how) or did you reinstall everything?
  • Has it happened recently?

Thanks :slight_smile:

It has been a long time since I looked into that error, but lets see. It started for me July 27, 2018, and lasted until February 5, 2019. The update would always still work, I would just get that error ~55 times in a row (consistently) for a single mod update.

Between one server/mod update and the next… I don’t really remember what happened back then. I don’t know if steamcmd was updated, or the problem just vanished on its own. I don’t think I did anything myself to stop it. From what little I do remember, people in ARK had this problem too, and it was just a Steam problem we could ignore until Valve/Steam fixed it.

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Has never happened to me with any iteration of the launcher.

Running a 3ghz i3 with 16GB Ram, files located on a Samsung SSD in a recycled dell workstation.

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Hi Toolguy, thank you so so so so much for your help!!!
I opened different port like you advised (and closed everything that I previously tried), and was finally able to launch the server!!!

You really saved me here, I really (I mean REALLY!!) appreciate you! :tada: :tada: :tada:

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Glad that worked :slight_smile:
Enjoy!

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what does this message mean in your software ?

LogPackageName: SearchForPackageOnDisk took 10.696s, but failed to resolve BasePlayerChar_C.
LogPackageName:Warning: String asset reference “BasePlayerChar_C” could not be resolved.
LogPackageName:Warning: String asset reference “BasePlayerChar_C” is in short form, which is unsupported and – even if valid – resolving it will be really slow.
LogPackageName:Warning: Please consider resaving package in order to speed-up loading.

How to do resaving package to fix it ?

Sorry, I can’t answer to any question related to game messages, this is for the Conan Exiles support team, this forum thread is exclusively for Dedicated Server Launcher related questions.

For the ones among you using version 1.3.1, do you think it is good enough to be the new official version as a replacement for 1.2.5 :question:

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mine keeps working fine since release, but I also just leave it like that, with once per 24h restart, no rcons or other managing stuff people talk about

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have been running it since release and had no problems so far.

the problem with the max client count reset was solved after a complete restart of the server

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I’ve been using it for my Siptah server and haven’t had any performance/stability issues (other than the whole “can only connect with direct connect” fiasco). Actually…I’d venture to say the Siptah server runs better than my EL server that runs 1.2.5 even though I doubt that’s the reason for it.

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I started with 1.3.1 and it seems perfectly fine. Every problem I had turned out to be user error.

If anything, the documentation might need some polishing.

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this message is displayed on the Conan Exiles Dedicated Server Launcher, is this really with the other support team?

Is is the Server Log content displayed in the Launcher for your comfort, it’s not generated by the Launcher, it’s just the content of what is in the Saved/Log folder.

Sounds good, thanks :slight_smile:

Hopefully we will find a better solution that works on the long run!

Probably not related, I don’t remember having added some awesome optimisation between 1.2.5 and 1.3.1 :smiley:

Yeah the documentation is like the tool, it has grown organically, do you have suggestions of what I could do to the documentation that would make it easier to use, or possibly some out of date stuff, etc…?

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