All servers with MoDs are having this issue as far as I know.
I have not heard of any fix on the way, or any information at all on this issue. Would be nice to hear some one let us know what’s going on.
All servers with MoDs are having this issue as far as I know.
@Frostie @Eldin89 the message you are getting is from the game itself, that has nothing to do with the launcher version you are using (the only place where the launcher is involved is the detection of updates, which may or may not be working as expected)
When you launch the server from the launcher, what happens is:
- The launcher starts SteamCMD telling it to update the server and the list of mods
- The server is started
- The server checks the mods
The point 1 only happens if you have setup “update on startup” in the launcher, else it skips directly to 2.
The point 3 is something recently added by the dev team to limit the compatibility issues between the game and mods and still being worked on.
So just to touch on this, mine is doing the same but we are running 1.3.0, should I update to 1.3.1 and see if that works? Multiple mods updated last night
If you look at the Release History the only difference between 1.3.0 and 1.3.1 is:
Fixed a bug introduced in version 1.2.5 with the “Test Port Accessibility” showing grey instead of red lights for errors.
Updating will not hurt, but it will not change anything to your mod issue
Ok, First of all thank you. Not only for the information, But just for responding. After a bit of work I managed to get our server up and running. Once again Thank You.
May I ask how you fixed it, it seems I still have the same problem.
Follow Toolguys information from above, Make sure you have it set to “auto update on restart” and I also checked the “validate server installation” for the first restart. If you still are having the issue then its one of the mods in your mod list is not updated and causing the Issue. We had to remove DyeMoreBetterer . Ran a little laggy for a bit then stabilized and is running fine. Good luck, Hope this helps.
Thanks for confirming!
I already had everything on auto update (and had validated my server) since i’ve been running this server previously.
I think there is just still one or two mods not up-to-date and that’s why it’s not launcher. I’ll see if I can remove or replace those and update this message if that worked.
Edit: removed Pickup+ and DyeMoreBetterer. Server working again.
Problem solved, I have put my modem in bridge mode and now everything is working!
Crafting XP weirdness on new Siptah dedicated server
- Fresh install using dedicated server launcher 1.3.1
- Default values on all server settings, including xp multipliers (all at 1)
- Everything seems fine, except higher-value crafted items give way too much xp when crafted (~10x normal).
- Tested a few low-value items (twine, rough wraps) which gave normal xp.
Example, crafting a single Wheel of Pain granted 224,000 xp, instantly granting 2 levels (30 --> 32). Similar results with an Improved Tannery. General XP rates seem normal, including the expected passive 10 xp per 10 seconds.
Any idea what could be causing this? I installed a second server into a separate folder, with identical results.
[Edit: I also tested this on the original map. Same results, so it doesn’t seem to be a Siptah issue.]
they made some changes who knows why, but that’s EA for you
As @drachenfeles wrote, this is a part of the game/balance changes the Exiles team is doing, that has nothing to do with any settings on your side or that the Dedicated Server Launcher is doing.
Glad you managed to get it working
isn’t there a way to set the server to auto restart if it recognizes that the game has been updated?
That’s on the top left: “Check for Updates and Restart” and the number on the right is how often the check is performed (default is 00:05 which is “every 5 minutes”).
You can also click on [?] to show you the current state of what you have installed and what the current versions on Steam are.
thx a lot
Can someone help me with a problem? You can have the restart/shutdown reported in discord. How do I do it ingame? So that the players learn ingame about the restart.
For that you need to have RCON working, which means:
- Enable the RCON checkbox
- Have a valid RCON password
- Make sure the RCON port is not used by something else
- Use “Broadcast” if you are using a vanilla server (will show a big message box dialog)
- Use “Server” if you have Pippi mod installed (will show the messages in the chat instead)
thx a lot =) it works
Hello, i need some help. I made a dedicated server using this tool. I can see the server in the online tab and i can conect using Direct conect but a friend of mine cannot, it says timed out. i don’t remember if he used the external IP address and he has to use the external IP what numbers needed for the port ? the 7777 or the 27015 ?
Do you get all the green lights when you test the ports?
Normally friends of yours (outside your local network) can just use the server browser list in the game - assuming the port forwarding is properly done, and that all the firewalls are properly setup as well.
Thanks for the replay Toolguy. Hm, the 3 ports lights are red now that i pressed the test port button
since i can’t upload the image as a new user i will try to write down what my router port forwarding is ( hope it helps)
Protocol : both
WAN Host Start IP Address : blank
WAN Host End IP Address : blank
WAN Start Port : 7777
WAN End Port : 7778
LAN Host IP Address : 192.168.1.4 (it is the same as in the launcher under network config )
LAN Host Start Port : 7777
LAN Host End Port : 7778
I don’t know if and where i should use the steam query port
You do need the three ports forwarded, in both TCP and UDP.
Ideally you want to make sure that 192.168.1.4 will never change, so whatever router you are using, make sure to not use DHCP for this PC but instead to associate the IP to the MAC/Hardware address of the network card of this machine (it’s displayed on the network section of the launcher, with a small button to copy the value so you don’t have to type it manually).
If after that it is still red, it either mean that:
- Your ISP does not allow port forwarding
- Or that you have another part of the system that blocks the port forwarding (could be another modem not bridging data properly, could be one of the many firewalls people have, could be an anti-virus, …)