Conan Exiles Dedicated Server Launcher (Official Version: 1.3.8 / Beta: 1.4.1)

I can’t find an attempt using control+f (looking for “connect”) in the newest log

Problem solved: It was a firewall issue.

Hey guys I seem to be having a strange issue. My friend and I have a private server to ourselves and have been playing fine for about a week or 2. I understand a new update has just come out too so unsure if that has anything to do with this.

Whenever I try to connect to the server in the server list it just says ‘Could not connect. Your connection to the host has been lost’ (I am the host and I am running the server on the same PC that I am playing on). I have properly port forwarded all the ports. I have attempted to update the server to the new conan update which seems to be all updated and have tried restarting the server. I am also running mods.
Originally my IPv4 address changed and all my ports stopped working but I have since fixed that and I am still getting this error.

I’m completely out of ideas and just want to play some conan with my mate :frowning:

Thank you to anyone who responds <3

What is the setup?
Are you both playing from outside, is your friend outside and you on the inside (same local network)?

Nah we we arent playing locally he is playing from his place and I am playing on the same pc the server is running on (soon to change). I seem to be able to sometimes connect directly via the IP and port but I still cant seem to connect through the server list which was just more convinent :confused:
I am also unsure whether he can connect or not, he hasnt been able to play lately but I’ll be sure to update once I find out whether he can or not.

I hear it is better to use ports 7778, 7789 and 27015 when playing on the same pc as the server, should I do this?

That’s unfortunately a problem introduced last spring with the FLS version of the game, on many network configuration the server is not able to translate the external IP when it comes from the same local network, so if you want to play, you have to Direct Connect using the local IP of the server, which is annoying for sure.

Regarding the ports, well, both the client and the server are using a set of port, and the first one started locks out the port, so using different set of ports is a good idea, yes, and that’s in the FAQ in the top post.

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Hmm ok that’s unfortunate but thank you for the information anyway it’s been helpful! I’m hoping it will eventually just fix itself and I’m hoping my friend(s) will still be able to connect through the server list.

I’ll get onto changing those ports too :slight_smile:

Thanks once again

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Doesn’t work. SteamCMD spits back an error every time.

Running SteamCMD
- Executable: D:\Conan Exiles Dedicated Server\DedicatedServerLauncher\steamcmd.exe
- Parameters:  +login anonymous  +force_install_dir "D:\Conan Exiles Dedicated Server\DedicatedServerLauncher\ConanExile
sDedicatedServer"  +app_update 443030 -beta default +quit
----- Started Fri 02/19/2021  0:35:31.76 -----
Redirecting stderr to 'D:\Conan Exiles Dedicated Server\DedicatedServerLauncher\logs\stderr.txt'
ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
[  0%] Checking for available update...
KeyValues Error: LoadFromBuffer: missing {   (current key: '<!DOCTYPE') in file manifest [offset: 14]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'PUBLIC') in file manifest [offset: 62]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd') in
 file manifest [offset: 138]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'http-equiv') in file manifest [offset: 150]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'refresh') in file manifest [offset: 167]
KeyValues Error: LoadFromBuffer: missing {   (current key: '=') in file manifest [offset: 428]
KeyValues Error: LoadFromBuffer: missing {   (current key: '/><script') in file manifest [offset: 442]
KeyValues Error: LoadFromBuffer: missing {   (current key: '=') in file manifest [offset: 460]
KeyValues Error: LoadFromBuffer: missing {   (current key: '>url') in file manifest [offset: 465]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'https://searchassist.verizon.com/main?ParticipantID=euekiz39
ksg8nwp7iqj2fp5wzfwi5q76&FailedURI=http%3A%2F%2Fcdn.akamai.steamstaticcom%2Fclient%2Fsteam_cmd_win32%3F1613270238%3D&Fai
lureMode=1&Implementation=&AddInType=4&Version=pywr1.0&ClientLocation=us') in file manifest [offset: 736]
KeyValues Error: LoadFromBuffer: missing {   (current key: '=') in file manifest [offset: 746]
KeyValues Error: LoadFromBuffer: missing {   (current key: '{') in file manifest [offset: 750]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'w') in file manifest [offset: 753]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'window,d') in file manifest [offset: 762]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'document,e') in file manifest [offset: 773]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'd.documentElement,b') in file manifest [offset: 793]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'd.body,x') in file manifest [offset: 802]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'w.innerWidth||e.clientWidth||b.clientWidth,y') in file manif
est [offset: 847]
KeyValues Error: LoadFromBuffer: missing {   (current key: 'w.innerHeight||e.clientHeight||b.clientHeight;url+') in file
 manifest [offset: 898]
KeyValues Error: LoadFromBuffer: missing {   (current key: '&w=') in file manifest [offset: 906]
KeyValues Error: LoadFromBuffer: missing {   (current key: '&h=') in file manifest [offset: 914]
KeyValues Error: LoadFromBuffer: missing {   (current key: '}') in file manifest [offset: 980]
..\tier1\KeyValues.cpp (2503) : Assertion Failed: Error while parsing text KeyValues for resource manifest

To me it looks like for some reason SteamCMD is trying to parse a HTML file like if it was supposed to be another type of files with “key and values”, maybe there was a network outage, and the Steam Servers returned a webpage with an error code instead of what SteamCMD was expecting.

There’s unfortunately not much I can do, my tool can only use SteamCMD to fetch files, and when SteamCMD is not able to fetch the files…

I tried to contact Valve to see if there was any outage on their side that could explain that (you are not the only one having these weird errors since last week), we will see how that goes.

Thank you for your reply, I’m on version 1.3.1, updating now tp 1.3.7 as I lost again all config.

Question to everybody around: Should I push 1.3.8 as the new official version, replacing 1.3.7?

Since I’ve been whining about this since it started, is there any information I can provide to the team to help them get this fixed? My whole household is getting tired of typing in the numbers to Direct Connect every time. DXDiags? Server Logs? Exact specs of the server and my client machine? I’ll find and forward them if it helps

For that “every time” part at least, we have something in the works. The launcher currently in testing, and soon active on testlive, has a continue functionality which should work also for direct connect.

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Hello guys, I try to make a dedicated server after doing the port forwarding it keeps say : The testing of the port was not successful:

Timed out waiting for data on localhost:7777:UDP

Timed out waiting for data on localhost:7778:UDP

Timed out waiting for data on localhost:27015:UDP

Any solutions?

I notice the UDP; have you done the port forwarding on both udp AND tcp?

Other than that, the common culprits are:

  • ISP that does not actually support this type of thing, probably worth checking first
  • IP of the machine changing after a reboot so the forwarding goes to the wrong place
  • Other modems or routers that also need to be configured
  • Firewall blocking access
  • Anti-Virus

I activate both of them TCP and UDP, I have 1 router, and static ip, firewall is off, same with the anti-virus…

And about the ISP, I tried to make the server on 3 different computers from my friends.

Thank you for the heads up. All four of our machines at home have to go through this step and at first it was fine but it quickly got old.

So any ideas?

Not really any other idea, I would suggest joining the Admin discord and ask there if anyone can come up with a suggestion, https://discord.gg/UCuMS5d

(Btw, I assumed you were not trying to run anything else on the machine, like other games, or the client, etc… that you get the not successful test with just the server launcher running)