# Conan Exiles NEEDS the following to survive

**URL:** <https://forums.funcom.com/t/conan-exiles-needs-the-following-to-survive/176550>\
**Category:** Feedback\
**Created:** [August 24, 2021, 5:21pm UTC](https://forums.funcom.com/t/conan-exiles-needs-the-following-to-survive/176550 "2021-08-24T17:21:39Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![prologue1337](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/prologue1337/32/14777_2.png) [@prologue1337](https://forums.funcom.com/u/prologue1337)\
**Post date:** [August 24, 2021, 5:31pm UTC](https://forums.funcom.com/t/conan-exiles-needs-the-following-to-survive/176550/2 "2021-08-24T17:31:45Z")

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> [@Direshadow](#):
>
> A scheduled wipe every 2 months or so. This would mean you lose all your buildings, gear, and thralls but not your levels or learned blue prints.

Play unofficial there a lot of servers doing it. On official decay timers take care of wipes.  
If they implement wipes of officials I quit the game instantly.

> [@Direshadow](#):
>
> A party system to prevent friendly fire, to find each other easier on the map, and to encourage group play.

Neutral, I don’t think this is necessary.

> [@Direshadow](#):
>
> A daily questing system that forces player to actively travel around the entire map and complete basic objectives.

Maybe not daily, but random map events would be a nice addition to the game.

> [@Direshadow](#):
>
> Annual events that expand the lore, celebrate real-world holidays like Halloween, and give players things to do.

We had a Halloween event once, and it was very poorly received. It was a little buggy, but I kind of miss stuff like it.

> [@Direshadow](#):
>
> Dungeons that require more than one person to complete.

There are a few, but on Siptah yeah, you’re right.

> [@Direshadow](#):
>
> Merchant Thralls that act like player set-up vending machines. Higher tier merchant thralls could have more space for warez. (Think Fallout 76 and Rust vending machines)

Absolutely, its been mentioned before. The game doesn’t have a trade system yet 😕  
Something like a stall would be good too.

> [@Direshadow](#):
>
> A real world money shop that would offer cosmetic outfits and armors and placeables for your base.

?

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