Having played since the original beta, temperature was NEVER a problem with spiced food and Ice or even iced tea. So, this isn’t a change.
Also, was never a challenge. We’ve always had planters and could grow plants we use a lot of however, most you will still have to find and collects the original supply. So again…not a change.
Both still have the same number of thralls. Perhaps you’ve just learned to be a better and stronger player? Again, nothing has changed in either of THOSE locations as well. So, not a change.
Pets have ALWAYS been a weakness. But Mostly because of the way people place them. If you place an animal in an enclosed area people will simply just gas them or blow out a door or something to create a kill box. Same thing with ANY thralls. They need room to fight and defend.
This is the first thing you mentioned that actually has changed. And yest they have been nerfed because thralls were the ONLY ones doing the work. Players were just point and watch them kill everything. How any of you thought that was “fun” is beyond me. Now YOU have to fight the NPCs and creatures of the world and they assist you. As it should be.
Huh? I use repair kits all the time. Maybe you don’t understand how to use them now? I always have three Grandmasters on me to repair my weapons and tools. Depending on which one you use, the less durability you will lose on an item. Grandmasters lose VERY LITTLE durability on your weapon. If you mean, you can’t repair legendaries anymore, they did this so you have a reason to go get more of them. I actually have more legendary weapons now then I’ve EVER had before. And, so do my thralls.
Hardly. You’re just not making the right weapons then. For myself, I used craftable weapons over legendary ones. While I farm and have a lot of legendary weapons, they’re mostly weapons for my thralls. I primarily use craftables. This way I can repair it in the field if need be. Also, MOST legendary weapons prevent you from doing things like adding spectral coating or poison. That poison is more effective than effects from many of the legendary weapons. Also, if I lose a fight, I don’t care if I lose a craftable. So, I 100% need a Named blacksmith.
And you’re saying this like it’s a bad thing? I don’t get your logic? Most of the players aren’t kids in their parents basement that can spend 18 hours a day on the game. Most don’t have time to go out, get a thrall, place them in a wheel and come back next week to collect them. What fun is that? Also, the time it USED to take to make a thrall was such a turn off. You’d spend HOURS to make them, then go to sleep or work and come back and they’re all dead. Having been offlined and killed when you return to rubble.
So, yes this was a change and it is one of the best changes in the game. Now, I have 160 thralls protecting my base when we’re offline rather than 2.
This appears to only be a PC complaint. On console, we haven’t had any changes as we’ve always fought this way. In fact, we’d probably say the combat has gotten better. Now, NPCs can actually hit their targets and provide a challenge.
I think you’re having less fun because of the way you play. Because some of the things you said changed, haven’t and the legit changes that were made you just refuse to adjust your play for. I don’t know.