So I’ve been thinking about what could make conan better, and I thought to myself… What about a conquest system? Hear me out, what if instead of just leveling the place, destroying every container to get stuff, and wiping a clan off the map, you instead have to lay siege, break a door or wall down, get in, break some more doors, and destroy the enemy spawn points, maybe kill all the thralls above a certian tier, and all the players within the base, then once youve broken all the beds, the base and everything in it becomes your clan’s property?
Like, if you base wipe someone they’re probably gonna leave the server anyway from my experience. This way thered at least be a realistically inhabitable fortress left, people didnt level cities, they took them and rebuilt them.
I mean, if its super RP heavy the conquered clan may even have some member join the conquering clan. Itd also pay to keep second hidden base to start anew when youre conquered, or even give you a chance to retake the homeland!
Maybe vaults are an exception and they DONT become the new clan’s property. They already dont behave like most other containers, if you want whats in the vault you have to do it the old fashioned way. In the mean time, the rebel forces can mount an offense against the invaders and retake their base before the vault is broken open.
Anyone have any additional ideas? Or alternate ones? I really just dont see the point in leaving these broken, half destroyed bases on every server after clans abandon a server when theyre defeated.
Ive been an admin, and while its kinda neat to go see what player managed to get in their time there, its a lot of work and a real bummer to clean it all up and see where peoole just kinda bailed. I think this would encourage more replay for players, knowing that not all their work was undone, and they could mount an offense to take back what was theirs.