Consider enhancing the combat

Tags: Combat, Fluidity
To: Funcom, Inflexion Games

Hello, I really love the UE5 graphical upgrade. Just wondering if you would enhance the combat as well to make combat feel more fluid. At the moment combat even on low ping servers, feels too janky. For ex. with sword and shield if you’re close to an enemy, especially larger enemy creatures (like the 3 skull croc in the beginning area) doing a heavy attack combo will cause your character to desync / teleport all over the place as if there is some collision problem going on with your character and the enemy you’re fighting. It happens on other weapons too.

Let me know if I can help by doing testing and bug reporting for you, Thanks.

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