Let me be clear I am not suggesting the removal of the audio warning of npc aggression already in the game . I am suggesting a symbol appear or so other visual warning be added to the UI as well. This would help those who can not hear or hear well or simply players who are not running the sound for whatever reason.
What a thoughtful suggestion?
Well done, totally in for it ![]()
I figure a skull symbol would cause some issues as mini bosses have a skull symbol. Maybe a bloody fist or something of the like or simply two swords or axes crossed ?
Provided it could be done without too much coding difficulty, I support this Accessibility option.
good suggestion @Sairdontis
Nope. This is just a modified healthbar alert and therefore stealth dies. Anything visual queues to the player or player thralls should be removed because stealth should be part of this game.
Sorry thinking of the PVP perspective. In PVE? Yeah love the idea. But that change would affect all games.
Now that I can go with…except offline base things. People would use it like foundation sweeping except you didn’t even need to pull a foundation piece out. When the eye starts opening, you have an enemy guarding thrall nearby.
I don’t even know how the game could determine that another player aggroed you. As for the thralls, just make this appear only on “wild” NPCs (humanoid or otherwise), not “tamed” thralls and pets.
My gut tells me it shouldn’t be hard to implement, either. Whenever the game decides to start playing combat music, that’s when it knows an AI aggroed you. And the check to see if that’s a wild or tamed AI also doesn’t sound like it should be that hard.
I’m 99% sure you don’t get the stirring music when a player attacks you. Just cold steel in the back ![]()
This feature would be great. I often get up early or play when the rest of the house is asleep, and playing without sound I get ambushed… a lot.
Maybe a beast or human symbol to show what kind is aggroing ?
:Homer Simpson loud whispering: I don’t think they’re going for stealth.
(Witness the wretched health bars with actual number values exposed.)
I’d be down for a simple crossed sword icon next to the hud that becomes more opaque, and fades.
Often in Clan situations you need to turn off the drums, the constant drums, because someone is constantly talking on Discord. This is way too much audio gaga, thus music by and large gets the mute.
Yeah i know but it is a better option for long term base survival than out in the open where defenses are getting nerfed with each update. If it continues, nomadic body vaulting will be the meta for PVP. Don’t need a base, just place work benches out and collect when done. When raiding pull out a vault to store stuff and away you go. The servers will be empty of bases but full of players sleeping in trees, corners and no build locations.
For this statement only, there should be not a debate. Why we have to loose sound to understand people who do not have it? If we ain’t support such gentle suggestions then what we are really? I would personally donate money for this to happen even if what I get it’s not enough for me.
@Sairdontis, again, beautiful suggestion, I am all in.
First thing I though of was thralls/pets having a big ass bubble to preview their attack range setting.
This is a cool idea. I think we’d actually have to integrate stealth properly to get the most out of it though. Currently crouching does next to nothing.