I love Thralls running around the base. It’s something I’ve wanted for years! I will give Funcom the time to improve it.
That being said, I feel the need to start building “crafting bases”, far away from each other, so that Thralls and items in coffers won’t affect server performance. I play PvE on official servers (PlayStation).
Have you done anything like it and do you have any recommendations?
I am thinking in, at least, 5 small bases (with Transportory Stones on each one):
Base #1
Biome Snow
Torturer’s Worktable Taskmaster
Wheel of Pain Taskmaster
Thaumaturgy Bench Sorcerer
Guardian Assembly Station None
Golem Workbench None
That isn’t how it works. Not sure why people think place makes a difference on server lag, or breaking your builds up to a lot of smaller builds.
Your foot print on the server is cumulative. So it doesn’t matter where you build, or how small, building blocks are total.
But what you describe is not uncommon, there is no limit to how many bases you can build. I usually have a main and 3 or 4 satellites/drop base/transtone, smallish bases that usually only have a transporter, stove, and some storage.
Dear OP, I don’t belive this will improve server performance, but it will surely worsen your game experience. Imagine teleporting from base to base, just to visit certain workbench. Plus you will have to split your resources between those workstations.
As a matter of fact, after some consideration I do think it will affect server, since tp rooms are (in my opinion) quite server consuming.
What’s with all the tanners? 1 tanner provides coverage for all benches within reach and forces said tanner to move around. Unless you want a bustling an crowded base, you don’t need more than one tanner, cook, smelter, or alchemist as these don’t have specializations.
Thank you everyone!
I see really good points to consider here.
When I teleport to my main base, with almost no light sources, small buildings, no decoration at all, it already lags too much, and the only thing I can think of is the many Thralls walking around.
It will take me some time to check all bases so that none decays. That’s one point against doing this.
That’s a real concern. Being corrupted, walking with no stamina just because I forgot some materials in another base.
I believe I only have one tanner, yes. I just listed them, but I intend to leave as little of them as possible.
My main concern is that I won’t be able to use placeables or decoration at all if I’m already having lag and disconnection issues. I can’t think on anything else but breaking them into smaller bases.
Maybe try to break them into a smaller number of bases.