D3D - REMOVED Crash bug


As some have said, this is a known UE4 bug on their list of bugs but not high priority for some reason. There’s a protocol of settings that can be used when building the game in UE4 to reduce this issue, and Funcom said they were doing this at one point. But maybe they’ve slipped in all this patch madness.

Some people are able to find a workaround. But the workaround seems to vary from case to case. In some cases, it’s replacing drivers. In other cases, it’s down clocking the GPU or something. In my case when this exact same error started a couple of months ago, I had my system RAM overclocked to its max rating, and I lowered that down until it was stable in the 1.2V range. Since then, I’ve not had a problem with that error. Why that worked, I have no idea since I played through Witcher 3 twice on ultra settings with my previous RAM timings and never had a problem.


Uninstalled and reinstalled drivers, rolled back to earlier release - no effect
uninstalled Geforce experience - no effect
re-updated drivers - no effect.
uninstalled some other games - no effect.
nothing is helping.

Windows update this morning - again, no effect.

If this is a known bug on their to do list, why does it not have higher priority? Its a game breaking bug…
I can play just fine on my husband’s computer, his has no issues. but mine crashes every single time I’ve tried to log in since the last patch.


From what I understand, UE4 bug priority is essentially decided democratically, by votes, among UE4 developers. So that is where voting has ranked it.

What level of graphics settings are you using in CE?
No offense, but a GTX 750 Ti isn’t a particularly robust graphics card by today’s standards. On ultra settings, CE uses almost 6 gigs of VRAM on my system. You’re going to probably have to set the graphics settings down to a fairly low level to run smoothly. A lot of people including myself are getting some large graphical stutters in the latest patch. It’s not crashing the game for me right now but it’s crashing for a lot of people. Your graphics card may very well not be able to handle an unexpected and large load placed on it by CE that was the result of some poor optimization or glitch.


I did try turning the graphics settings all down to low, and that made no difference :confused:

I started out, originally, with settings all set to low. Once in, I tinkered to see what ran smoothly and gave the best appearance to my liking. Most were set to medium, a few set to high and one or two at low. Nothing was at Ultra for longer than a moment or two just to give me a sneaky peak at what it might look like on higher settings.
If it sounded like my computer was working too hard, or framerate dropped, etc, I toned graphics back here and there.
As mentioned, though, these crashes are happening regardless of the graphics settings. I’ve had them turned all down to low (and even low end laptop setting) to see if it would affect the crashing, and it did not. Crashes happened just as often at lower settings.


That’s unfortunate. Only thing I could recommend is to download some UE4 engine demos or benchmark software. See if they work normally or produce errors. Try to track down any UE4 stability issues from that angle using other tech support databases. That would at least indicate whether or not the UE4 engine was having issues with your specific hardware or operating system.

Other than that, the only thing you can do is to wait for Funcom to release a more stable version.


another update - July 13
Last night, I uninstalled and reinstalled the game, started a new game, at lowest settings possible. No mods.
It finally let me in. However, the next time I logged in (this morning), it crashed again - with the same error message. Only change to settings I made was to the resolution.
It let me in again after a second login attempt, and, so far, has been stable within the game itself. This is what the game had been like when I first got it, a couple of weeks ago. Crashes got progressively worse after that, though.
My best guess is that the crashing corrupted something within the game, that Verifying the integrity of the game through Steam was unable to fix, and that this will continue to happen until the underlying cause of the initial crashes is fixed.

Edit - Approaching a fight between a couple of crocs and an exile, the death of the exile caused the game to crash again. Hopefully it lets me back in.

Edit #2 - Crashed again… and again, it involved exiles. Approaching an exile camp, fight was just beginning, and it froze, then crashed.

Short bit later, a third crash in game, and… again… involving an exile. This time it was the friendly at Shaman’s Rise. So far the game has let me back in quickly after these crashes.

Edit #3 - managed to play for a bit, and game was stable. It seems to be human npcs causing the crashes from within game. Its possible, that thralls near my login are/were causing the crash at load up. Crashes in game seem to coincide with npcs the first time they’re encountered. Respawns seem to be alright.

And with this last crash, it has returned to not allowing me to log in again. Crashed near an exile camp. Edit: 3 login attempts got me back in.

Edit 4 - Crashed again, though this time there were no human npcs involved. It was an area north of the giant croc pond, near a kudu and some antelope. I THINK this is a zone boundary, maybe?


Yeah, I get a lot of stutters when I first load into a game around my base with a lot of thralls and crafting stations nearby. The stutters can be a freeze that last a full second or two, as if it was going to crash, but usually it comes back. At which point, my character will teleport some distance as if the animation and movement had continued in the background during the freeze. The frequency of stutters calms down after a few minutes of play, but they’ll occur occasionally later on when running through some random area. That’s in single player. So, there’s no server or connection lag to blame it on.

So, even though they’ve fixed some things in the last couple of patches, graphics performance has become somewhat unstable. Hopefully, they’ll address this issue in the next patch.


Yeah I’ve gotten some of those stutters too a bit.

they seem to happen mostly in the desert regions, but I haven’t explored too much toward the east or north yet, only ventured out those ways a couple of times, so that may just be a lack of exposure.

Managed to play on my husband’s map for a while yesterday, and most of the crashes, again, coincided with human npcs of some sort, though once I was in the north lands, they stopped happening.
Just had a few little tugs backwards in a couple of areas, near the border between the desert and the north lands (approaching one of the tunnels, then again on the other side of it though I don’t remember exactly where)
Going to try to create a small base away from npcs as a login/logout point, at least until this issue is resolved.

Also to note, BECAUSE of the crashing issues I’ve had, I’ve only been playing on Single Player and co-op. I had managed to log into a private server once or twice, just prior to release of the recent big patch, but the crash issue prevented further attempts.


Crashes seem to be gradually increasing.

Also noticed something strange when I managed to get back in after the last crash…
my weapon was duplicated. I have a copy of the same weapon in my inventory, with the same amount of durability. Pretty sure I only made 1 Iron poniard, and never picked up a second off of a kill, but now I have 2.
I crashed beginning a fight with an exile, using said weapon.


Crashes have made the game unplayable on my computer. I have taken to using my husband’s computer instead, which the game works fine with, aside from a few small lag spikes now and then. (these same lag spikes would cause the game to crash on my computer)
I have uninstalled and reinstalled, twice, now.
Even at lowest settings with no mods, the game crashes.
Just posting an update on this issue - its still happening.

We did notice (my husband and I) that crashes seemed to be far more common in the desert regions, and especially when involving exiles there. North of the wall, crashing within the game became very few (they still happened occasionally, though not sure the exact cause), however, I still have difficulty actually logging in if the login spot is north. Just that once in game, it seems to be more stable in the northern region.


Still getting crashes.

Every time I approach human npcs the game crashes on my computer. I still get crashes when trying to load the game, frequently as well.

Decided to try something. Had my husband create a character to co-op on my map, and had HIM try to approach human npcs.
it crashed my game again, even though I wasn’t nearby/wasn’t the one initiating the interaction with them.


Still an issue.
Crashes often during startup/load screen.
When I do manage to log in, the game is relatively stable, UNLESS I go near one/any of the following:
-Exiles/human npcs and thralls
-another player on my map going near an exile or human npc (even if I’m not near them)
-large buildings
-crafting stations
-zone boundaries

Additional comments: Greater stability to the North. Crash does not appear to happen with Nordheimer npcs (or at least, less frequently)

Still the same fatal error causing the game to close.
No change since the last updates/patches.


I had this same problem a little while back your hard drive maybe starting to fail


Still an issue. Cannot play on my machine (my husband and I are sharing his machine until this issue is fixed - we would prefer to play co-op, but currently, thanks tot his bug, we are unable to.)


I mostly have the stutter issue, no crashing though, aside form also freezing when loging in. Unsure about it having to do with the hard drive because I ran the game from my hdd, then transfered it and ran it off an ssd, issue persisted.

My specs:
AMD FX-8350
GTX 980


Still an issue.
On the funny side, I’ve started doing what I have dubbed the “Conan Exiles workout”
Its a short workout that I do while waiting for the game to load. Game crashes, as expected, I restart, get to the selection screen, make my selection, then, while waiting for load, I do another set of exercises. Game crashes again, repeat.
On set #4 now. If things keep on as they are, my flabby self will be ripped by October.
(as a side note, the game works, mostly, fine on my husband’s machine. We take turns there, so I do my exercises while trying to get onto MY machine.)


Did a system restore, reinstalled windows, steam, Conan, etc. Very little on my machine.
Still getting this crash bug.

Seemed more stable early on, did not crash when I engaged 1 or 2 exiles, but then it did crash when I got near many exiles (approached/entered a settlement)

Game was on lowest settings, full screen mode, with nothing else running aside from Steam, and general background processes, like antivirus, etc.

I have uninstalled it on my computer, and will no longer be attempting logins for the foreseeable future.


Yep! Geforce experience is spyware now.
Uninstall it ASAP.
Phoning home to mother never helps bandwidth.
There is an app I use to stop Windblows 10 spying, all of it. Spybot Anti-Beacon works on all 154 Windblows 10 spying activities. Frees up some internet latency by canceling all the ‘phone home to mother’ reporting it does.


Notice the ‘Clean Install’ part.
It will delete all the old driver files.
You may have to go into Nvidia Control Panel and put your game back into it.
Remove Geforce Experience, it is spyware.