Most of my attempts run with 12 minutes left on the clock but I’m highly over geared for E10. I am hoping they increase it to E15 or scale higher as they did with OD.
I’ve definitely fell victim to the jumps in the shattered room a couple time. While in combat its easy to miss judge when to jump.
As for setup I run AR/Hammer (full cheeze mode) with 10/90 allocation. One enemy that catches me sometimes is the Spirit with the 4 expanding rings. If I get caught up in them without pain suppression active that can sometimes be game over. Also the Oni on the really tiny platform I feel a little for anyone who’s strictly melee in those fights.