Dead foal replicates when converting in compost heap

Game mode: (Online official)]
Type of issue: [Bug]
Server type: [PvE]
Region: [EU]

Using a compost heap to turn a foal (baby horse that you can grab in the wild) into a dead foal yields 2 dead foals instead of 1. This means I get twice as many resources when using a fluid press on the cadavers. Now, I did not use this method on a sturdy foal or a swift foal, but it seems likely this would happen just the same.

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Put a foal with a decay timer on 24h into a compost heap, hence reducing the timer dramatically.
  2. Once the timer ran out, the foal “decayed” into 2 foal corpses instead of one.

Hey @Estha

We’ll report this foal play to our team so they can look into it.

Thanks for your feedback.

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