I have several bases that I’m maintaining the decay rate timer for - reaching across 16 squares on the Isle of siptah.
I recently connected them all via bridge - two squares wide just in case there’s unseen stability issue. However it seems there’s a limit on how far it is actually resetting the decay.
Im going to continue to review the bridge to see if there was a gap somewhere, but is there in fact a limit on how far you can successfully reset the timer? Or is it simply capped at a certain range?
Ideally Id like unify it to one reset timer. Any advice would be helpful. Side note, no its not mindless spamming. All I build is T3, and no spawn points were harmed in the makings of said bridge - thanks =]