Never fails to see a fanboy come to the defense of a publisher to try and marginalize a valid concern. And as usual, is grandiose enough to point out the obvious to try and be the superior geek in the room. Then also in typical pseudo-patriot fashion, wants to tell everyone “love it or leave it!” Idiot. Go lick the peanut butter out of Trump’s lap and let the decent humans try and help Funcom do themselves, and us, a favor.
@Hugo certainly appreciate you pointing me to the announcements. However, I had gone on hiatus for a few months due to losing my main base and stockpiles of items, etc. because of a decay timer that I didn’t know existed at the time. Well, that and the fact that a clan was building blockades at vital points of travel, and around lorestones and obelisks to deny other players access…which I can understand on a PvP server. But on the Official PvE, that’s griefing just for the sake of being jerks. And shows a real lack of character and NO BALLS.
I reported this to Funcom and received no feedback or rectification on the matter. So, when I lost my base and the vast majority of everything I had acquired from numerous hours upon hours of gameplay, (for not visiting for a few days, cuz I was actively playing the game) I quit playing with the intention to never return. If it were not for the free download, I wouldn’t have returned. I still have the disc btw.
It seems to me that we would all be better served if major announcements were delivered via an in game banner such as the ones concerning avatar summoning and Halloween that tell us to visit the forums. Because not every casual player like myself has time nor desire to visit the forums all the time, much less be expected to go back and read through months of archived announcements.
@thread I’m a casual player that can’t devote my entire life to a game, won’t devote all of my free time to gaming, and certainly won’t devote all of my gaming time to Exiles or any one game. On average I might be able to play Exiles for and hour on a good night, and maybe 3-4 hours on my best weekends. So, like others have mentioned, I find myself having to devote too much of that little time resetting timers at my 4 resource significant bases. I also maintain a couple of outposts and several elevator systems and thoroughfares. This leaves too little time to farm, hunt, explore, and heaven forbid actually progress in the game.
That being said, 168 is the maximum timer placed on large structures. Remember the modest little huts that almost all of us had to start out with. Now ponder how many players with similar time constraints as myself this game has lost right off the bat because a short decay timer kept wiping away what little bit they were able to accomplish.
I discovered this game by renting it. Kept renting it 3 days at a time on weekends, every couple weeks, over about a 6 week period until I finally came across a preowned disc at Gamestop. I had no idea there was a wiki, wasn’t sold on it enough to care about looking online. Every time I went and rented it my meager little shelter and few items were wiped clean and I thought it was being purged. I had no idea that there was a decay timer and that I needed a repair hammer to even see it…