Dedi Server Crashing regularly

[2018.03.28-21.55.12:130][817]LogWindows:Error: === Critical error: ===
[2018.03.28-21.55.12:131][817]LogWindows:Error:
[2018.03.28-21.55.12:131][817]LogWindows:Error: Fatal error: [File:C:\UE4\CSAND\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 1137]
[2018.03.28-21.55.12:131][817]LogWindows:Error: Failed to find function SetData in BP_Knockback_NPC_KnockUp_right_250_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BP_NPC_Wildlife_Mammoth_C_23.BackpackInventory.BP_Knockback_NPC_KnockUp_right_250_C_0
[2018.03.28-21.55.12:131][817]LogWindows:Error:
[2018.03.28-21.55.12:132][817]LogWindows:Error:
[2018.03.28-21.55.12:132][817]LogWindows:Error: !0x0000000000000000
[2018.03.28-21.55.12:132][817]LogWindows:Error:
[2018.03.28-21.55.12:140][817]LogExit: Executing StaticShutdownAfterError
[2018.03.28-21.55.12:544][817]LogWindows: FPlatformMisc::RequestExit(1)
[2018.03.28-21.55.12:544][817]Log file closed, 03/28/18 22:55:12

The path for UE4 doesnt exist on my dedi server.

This causes crashes.

The exact same happens with Singleplayer. (Same error being shown, letter by letter.)
Hopefully Funcom will have had a look at the officials, because those had exactly the same problems. Sometimes even 5 crashes directly in a row. And hopefully a fix is rolled out soon.

Meaning official servers got this problem, SP got this problem and of course private servers got that problem just as well.