What i would really love is to get some input on why certain aspects of style elements were chosen.
For instance, the Abyssal armor. I would love to know where the design of that outfit came from. I noticed there is something similar in the battle pass as well.
Why did you go with the two demon spawns that I saw. What made them to be the first thing to show off?
Now not everything has a cool back story. Somethings are just KEW-AL to add without bothering with backstory. Others though may have specific reasons.
Having these design history aspects more readily available would provide the players with a deeper appreciation to the work that went into it.