Devkit - How to properly add more spawnpoints to existing camp?

As I’m working through overhauling Conan Exiles, one thing that has become apparent, is that there’s just not that many human enemies. This is made especially apparent when I’ve put everything on an equal playing field; there’s just not enough numbers, especially for the lower tier factions.

So I tried adding more spawn points. Should be easy enough. Duplicate them with ctrl+w, sometimes give them an emote to play, adjust their position and rotation, easy. Then I selected them all, along with the camp object and the territory spawner, then used the BLUtility to add the actors to the camp.

Should work, but it doesn’t. The server log gets spammed, saying that it couldn’t find any entries for DarfariArcher_Mid in the WeightSpawnTable data table, despite it existing, and the vanilla spawn points I duplicated spawning them just fine.

Here’s a screenshot of the log: https://i.imgur.com/eQFprKh.png

What am I doing wrong here? It should just work, as the entries do exist.

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