It is obviously all controller oriented, as evidenced by the fact they went through the trouble of doing all this EXPLICITELY (as stated on stream) because of controllers, so that the buttons in the UI were more consistent… and yet they leave things like keyboard hotkeys having 2 functions during inventory/bench management. A flag of consistency maybe, but not across all input methods. Let alone the completely utterly indefensible and unnecessary removal of amount selection when splitting stacks. There is not a single good argument in favor of it.
And I refuse to believe a single developer plays this game on keyboard. There is no way the atrocities that have been committed against KB would have gone through so many times now.