This is the most balanced the game has been for a long time, the only thing that needs changes is ancient lemurian axes, this weapon is way too good for the cost . Increase the cost by making it require scales of dagon.
I can’t wait to see the new dodge/roll system. The last big nerf to dodge is one of the reasons I stopped playing for the last several months. I just could not get used to how slow it had become. Needed months away, so I could come back and learn to adapt to the “slo-mo” rolling that it is today.
Why does an axe need nerfing when black ice broad sword is better for pvp anyway
also a horse main saying the game is balanced rn lol. nice joke
The reason is, bad pvp players need horses nerfed and old poke’n roll to keep abusing new players like they used to do.
Yeah, the black ice broad sword is a great weapon.
I’ve also been wondering why the Ancient Lemurian axe doesn’t require scales of dagon like the other Ancient Lemurian weapons, it really should, other than that these weapons don’t need a nerf in my opinion.
About the roll, well yeah personally I never really liked the old roll, it was just too damned easy to roll away from trouble, but let’s see how the new adjustments will work, the thing that worries me the most is the change from armor class to encumbrance, it may make light and medium more useless compared to heavy.
Same. 10 points is my max encumbrance. I also carry a ton of extra stuff so I end up being around 80%.
What I like about changing the dodge/roll to encumbrance, is that you can toss everything in a chest and PVP in cheap, light armor.
The tears will flow after 2.4. . . .
Try to use a weight armorer and put “Armor Reduction Kits” on the heavy armor.
I will also make another video for my PvP Fundamentels series that will demonstrate this.
“Balanced” - Can i mention horses? Its not balanced, PvP should be on ground, not running away on a horse or smashing people, so lame.
Your feedback is appreciated 
Point 1: Yes, I could make a separate video for that. I wanted to do short videos focused on PvP stuff, so people know how to get that, but I wanted to keep the “why” part as short as possible. You know, quick info. 
Point 2: That is the reason I made text over spoken audio, so people who dislike it, can mute the video and still get the information. If I put music in it, I can’t appeal everyone’s taste at once. That’s not possible. I probably should’ve stuck to some generic music track for all the videos that plays more silently in the background. (Like “Purge” did in his guides, e.g.: Learn Dota Episode 1: Laning & Last Hit Tricks - YouTube)
You are already getting penalized, I think you start to get affected by the encumbrance when passing 50%, gradually more and more up to 100%, please correct me if I am wrong ![]()
well if you can roll while mounted on a horse then it will fit right into this thread, otherwise it will just derail from the topic ![]()
lol imagine sitting on a horse or rhino and it starts to roll sideways xD
Now I have this picture in my head where a 3 ton rhino is on top of me for a split second… ![]()
I have covered this a bit in my video. Stamina regeneration depends on how much weight you are carrying.
The link should point already at the specific position in the video, if not it’s 1m 55s. (care: techno music :D)
LMAO, so true. Leave it to FC to open the proverbial Pandora’s box.

I have had my say on the subject and am over it.
@Halk I like cookies!
Thanks for the cookies.
What food and water effect weight?
I believe it is a degree ratio based 9n % of your max enc value. Thus heavy armor will effect it slightly more because of the weight, but not noticeably.
Hey I made this thread and I kind of forgotten about it, but your post hit the nail on the head. I like how the foot combat is right now. I understand that people hate horses because I banged them and haters are gonna hate. I am the original horse main afterall.