Like, this would give us an idea as to how damaged each piece is
Green can indicate HP is 80%
Yellow Indicates HP is 50%
Red Indicates 25%
Nice, But wouldn’t it be hard to see that, when you have like 50+ hammer icons on your screen from all the damaged pieces? That why i suggested simple colored circles for easier readability
My point is, having just colored circled would be easier to see since a lot of times when it says a piece is damaged it always missing like 2 hp or something out of 100k hp. I need to be able to see Like which pieces are in the Danger zone of needing to be repaired, So having a Red Circle or Orange, Yellow etc lets me know.
Also i think repair hammers should have a small aoe, where the location you strike heals usual amount, then the surrounding pieces health for 50% and then the peices next to that heal for 20% etc, would make repairing foundations really deep down a bit easier without having to tear up my entire floor to heal a piece that has lost 2hp.