Does Anyone Think the Repair Icon should be colored for Indication on HP of Building Pieces? (Screenshot example)

Like, this would give us an idea as to how damaged each piece is

Green can indicate HP is 80%

Yellow Indicates HP is 50%

Red Indicates 25%

I think it is a good idea in principle, but probably needs to be tweaked a bit as I do not like the way those icons look.

Maybe something less color-dependent, like this:

Nice, But wouldn’t it be hard to see that, when you have like 50+ hammer icons on your screen from all the damaged pieces? That why i suggested simple colored circles for easier readability

50+ icons would be hard to see no matter what they looked like.

My point is, having just colored circled would be easier to see since a lot of times when it says a piece is damaged it always missing like 2 hp or something out of 100k hp. I need to be able to see Like which pieces are in the Danger zone of needing to be repaired, So having a Red Circle or Orange, Yellow etc lets me know.

Also i think repair hammers should have a small aoe, where the location you strike heals usual amount, then the surrounding pieces health for 50% and then the peices next to that heal for 20% etc, would make repairing foundations really deep down a bit easier without having to tear up my entire floor to heal a piece that has lost 2hp.