The new patch has come and the same issue with double jump persists. Sometimes, under some weird conditions which I don’t know how to recreate, the character just stops jumping. At all. This happens only if you know double jump, and not necessary after using it, sometimes it just happens… The only way to remove the bug is either to relog or to find a ledge and drop from it with the flip.
Am I the only one who has this issue ever since 3.0? Did nobody report it?
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Well, I’m already used to falling from ledges to fix this bug. There is also a problem with the inability to catch on the rock when falling. This part of the problem is more dangerous.
Wow that’s disappointing that it was not fixed.
Was the first thing I went to check yesterday
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