Easy way to balance light\heavy\med armor

  1. Keep roll speed and stamina regen as it now

  2. Remove all Hyper armor from all weapons

  3. Add 2 layers of Hyper Armor attakcs:
    a) Heavy armor have full hyper armor attacks (any weapon, any type of attack)
    b) Medium armor have Hyper Armor attakcs that can be stopped with Heavy Armor user
    c) Light armor has no hyper armor.
    As result:
    Heavy is unstoppable in attack but slow in roll, bad in stamina regen, can not escape the fight
    Medium armor can be beated by Heavy and can interrupt Light armor users, can escape from heavy armor (better stamina regen, cheaper rolls and faster)
    Light armor - fastest mobility, best stamina regen, easy to escape and kite

As extra balancing you can increase stamina roll cost for Heavy abit more

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