Effects UI: Legends

Hello, Secret Worlders.

Just a quick note to let you know that I haven’t forgotten about you and Effects UI: Legends is still being supported and developed, albeit slowly at the moment. I hope to have a new release for you fairly soon and will move the mod over to the SWL section of curse in the hopes of enabling automatic updating.

You can currently download Effects UI: Legends from curse https://www.curseforge.com/swlegends/tswl-mods/swl-effects-ui-legends .

Please make this the “official” feedback thread for Effects UI: Legends - questions will be answered as best I can.





Thank you! ______________

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Is it currently (or in the future) possible to track invisible buffs on other players? The most obvious and needed of which is Corruption on Blood Weapon users in groups.

Thanks for such an amazing addon.

Not yet, but it will be. Sorry about the delay - am very busy with RL. Rest assured that I have not forgotten the Secret World, or Effects UI :slight_smile:

Effects UI is now available here: https://www.curseforge.com/swlegends/tswl-mods/swl-effects-ui-legends

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Firstly a big thank you for producing such a useful addon :+1:

Edit - Originally I asked for advice on only showing selective Hidden PLayer Effects - but I was able to achieve the same thing by simply adding the names of Effects I didnt want to see to the box you have provided called ‘Ignore these effects’ :slight_smile:

Heya… I love this mod. Is it possible (yet/in future) to show skills that are on cooldown?

Glad you like it :slight_smile:

Glad you like the mod. Effects UI: Legends is for buffs and effects only, sorry.

Damnit. The more I think about this the more I like it. Have added it to my list, but I cannot give a timeframe, as am very busy at the moment :confused:

Any chance you can include the rage timer for MT HR6?
or even a “Shield” screen flash? I think the old EffectsUI had that with with but i don’t seem to be able to find it in the settings of the new EffectsUI:Legends version.
Unless I is blind :confused:

Well i have solved it with FreeHUD for now…

You can create it manually on your offensive target by tracking “Up to Eleven” - at least I think that’s what I remember it being called. Net/net - I track it with Effects UI.