Game mode: Online private Type of issue: Bug Server type: PvE Region: Oceania
Eldarium reinforced chests go from 50,000 health when you place them to 5,000 health when you log back in.
Game version 2.3.275862, Dedicated testlive client
Mods: None
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
Create Eldarium reinforced chest and place it.
Verify that it has 50,000 health (hold down tab over it)
Log out of server/log back in
Check health on chest again - it’ll have 5,000 health.
I have a chest crafted pre-hotfix (initial 2.3 version). If I pick it up and replace it, it shows 50,000 health until a relog and then it drops to 5,000.
Chests crafted today at an artisan table (2.3.275862).
Chests created directly via the admin panel (2.3.275862).
All show the same behaviour. Place it with 50,000 health, relog, and it shows 5,000 health.
Thanks for the additional details. I will see if I can reproduce on my server.
EDIT: I could confirm this behaviour. Once placed the items have their normal stats/names. If you exit to main menu and return, they show wrong values as per Shazroth’s report. Fully restarting the client didn’t help either.