I was just thinking about something, and it would have ramifications extended across the game. But it might be a great compromise between those who hate Beast of Burden and those who swear by its use.
But what if encumbrance was effectively removed from the game? No more weight. No more encumbrance and no more issues with walking around like you have poopy pants
Instead its replaced by inventory slots. Players would have a set amount of inventory slots and for each point of expertise, you get more slots. Encumbrance armor could increase the amount of slots as well.
This means when you are carrying enough materials to build a building. You’re not required to go 20 into Expertise to make the experience bearable. But if you go on extended adventures you’ll likely still want to use thralls to carry all the various stuff home.
The downside to this is the ramifications it would have in PVP, as stack sizes for many things would need to be re-evaluated to ensure that you can’t simply carry city destroying ordinance in your pockets. But on the other hand, if they were to make it so you can’t easily craft explosive jars on the fly, the limited inventory slots (we’d have far less than the 250 we have now) would actually aid with some of this.
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