I’ve experienced this many times, and it became more apparent to me that this was a problem when i started running my lower alts.
This HAS BEEN going - as you say - for months now.
In fact probably over a year.
What some endgame people seem to forget, or choose to wilfully ignore - (and they personally find this funny) is that fact that not everyone has sprint V or VI and CAN NOT keep up even if they tried. If they have never been in the dungeon before, then they would be left to find their way and fight trash adds that were left behind because for some reason - Endgame players can’t seem to be able to kill trash adds. For whatever reason.
Endgamers can kill trash adds with one shots - but choose not to because it’s far more fun for them to leave them behind using the excuse of “I want a fast run” - even though - they could queue solo and not create these issues in the first place.
This is nothing to do with those who form speedruns of E1’s in private.
But the moment you sign up to the activity finder - you forgo the right to “own” the dungeon and should be courteous at least and respectful and mindful of those who are joining you who may not be as geared, or experienced.
This is not only a problem in Dungeons but it’s also a problem in Storymode New York Raid.
Of course, running anything solo is no fun, this has been said many times by endgamers once questioned why they didn’t do the group content solo when they could have - but it’s no different in a group if you are not waiting or teaching anything and just run on ahead - in effect you ARE running it solo, which leaves only one conclusion; and that is - the fun is coming from making others lose out and causing them misery.
The only thing they show is the fact they are just all round bad players, not at the game. Just within their own selves as they are naturally leaning toward ticking someone off to get a kick.
This most likely spawns from boredom of waiting so long anyway or they are just that type of person.
I would go so far as to advocate the same type of lockout we have on storymode once you reach past gear levels so this doesn’t keep happening - if such players will persist and insist on ruining the play of others. Anyone overgeared for such content would have to queue in a private group - that way this ensures the members present - know exactly what they expect - such as a pre-advertised speedrun of an E1
I very much doubt what Funcom had in mind when they created this spread out of tiers in the system was that endgamers would be flooding the Activity finder queue with their red 70 gear - just to run an E1.
If anything puts off a new player running a dungeon for the first times to try and spend their keys or gain a bit of gear with their subscriptions they paid for - is not actually being able to get loot because it despawned and then having to wait again, and again, and again.
Thank you for bringing this subject up.
The promotion of this game relies heavily on our community and how we show it and ourselves.
“Reap, what you have sown”