Am i crazy or did they not trigger traps before. I just did Warmaker’s and you know that little part before the Arena champion where the spring launcher floor plates are and the chests with the keys in em. Well i sent my thrall into one of the iron barred rooms to kill a skelly and the room had a gas trap right at the entrance (which is why i just sent in thrall) and she triggered the trap on the way in. Then in another section theres stairs leading up to a second level with some chest, at the bottom of the stairs are 2 gas traps, so i usually just hop up right on the bottom of the stairs to avoid them, my thrall didnt follow and instead teleported to the second level (for whatever reason) but while i was up there a skelly below aggrod and ran up the stairs after me, and triggered the gas traps on the bottom of the stairs on his way up. Now its been a while since i did this dungeon, but i seem to remember they made it so thralls and also enemies didnt trigger these traps a while ago. Am i wrong?
I think so too. But the wiki says otherwise. Must be getting old…
Wiki:
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Be warned that spike traps always have full friendly fire enabled regardless of server settings - stepping on your own traps can and possibly will result in a rather embarrassing demise. This includes thralls!
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Explosive Traps & Gas Traps: Thralls can trigger these when they step within the proximity radius. While gas icons and particles will appear above your thralls in PvE setups, they will often suffer no direct gas or lava damage, though explosive variants will deal full damage.