Thanks buddy!
Yamatai Lantern is placeable fine now.
This is another issue that I know several people are facing (across different servers). For some reason, Thralls have great difficulty going up or down stairs. As expected, the problem increases in frequency and duration as server latency rises. However, it can also occur even with low latency.
In some cases, they switch to the running animation but remain stuck in place, requiring you to move far away from the NPC for it to teleport. It may just be an impression, but Wild NPCs apparently show a lower tendency to this problem.
As always, if this error has already been cataloged or is not considered relevant to address, please disregard it.
thanks for adding my bug post, it is really annoying
There is also a bug currently that anyone can do that essentially gives people speed hacks. Faster movement speed and attack speed. Also figured out how to replicate the level 0 or 61 bug that gives you 999 attribute points. Not going to share how to because it would absolutely break officials.
The strange part I found is that if you babysit them by walking close up to them they suddenly can move on the stairs. It is as if the thrall tries to move to you in a straight line and then gets stuck instead of following the steps.
@DanQuixote Someone who can help the team fix this scenario, a hero, we await the next hotfix or after this one comes out for a possible fix ![]()
One issue I noticed on several servers is the block desynchronization affecting players, which occurs when you try to hit while running, causing you to step back multiple times or get stuck in a block. Additionally, we currently have a visual bug on the map that prevents us from seeing friends.
I reported it to the help center and I will also leave this bug here
Agree entirely. But please please do share the how to for both over on Helpshift as that would likely help the devs to fix them faster ![]()
Another bug/current issue here (not listed in the bug reports section, so I thought Iād mention it so it doesnāt get missed) - Blacksmith Storage (from the bazaar) is crafted in Artisan bench instead of construction hammer (which is where all the other storage options are crafted)
the 2nd pair of sobek NPC in sobek cave EL are undermesh, pulling the farther NPC to the location will sometimes result in them running straight undermesh. Aprrox 2 mins before they all spawn on your head dealing uninterruptible crit combos in sync like a water dance team. Still playable with tactical diversions and standing still followed by not moving
my issues with CEE:
- water interaction seem under par. poor, if no effect when walking, jumping, or running on water. poor splash effects and sound. this is basic for any modern game.
- the way animals and other non human npcs turn is truly ugly. they donāt actually turn they yaw from side to side in place and many times flicker.
thatās it for now. everything seems great in single payer otherwise. please fix this. thanks.
yeah.. its happening to lots of people and spreading like if it was a virus⦠in my PvP server 4 people are like this already.. all got it at different timesā¦
There are a large number of this specific entry in my server backend log table J. What should I do now?
[2026.06.04-15.20.43:597][637]LogNetFastTArray: Warning: OldMap size (1) does not match item count (2) for struct (ActiveQuestState), missing a MarkArrayDirty on element add/remove?

