Well as I think about it, if it’s highly populated server and everyone knows some bigger clan is occupying it in order to pick up on solos, why not to farm the brimstone elsewhere and avoid “playing their game”, if your goal is to meet and fight other players in different locations and also under different circumstances?

I believe that this could be even done via “spreading the word” between other players.

I doubt any big clan would go everywhere in large groups all the time, so they have to separate eventually. I think this issue is about the fact they are used to other players nodding on their game and trying their luck in brim lake over and over. But if they would have a null feedback and no one to pick on there, they could get bored of it eventually and drop the usual “claim”, so the chances for fights elsewhere would raise, as you would wish it to be like.

But I don’t think that core game on officials is gonna change according to personal preferences of single person, if majority prefers it the way it is (meaning adding some POI for solo person, etc). As it was said already, maybe it’s time to change the perspective and in this case, try to minimalize supporting this uneven claim fights in certain places.

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