I’m on the original Xbox one, playing official pve on an American server, isle of siptah.
It seems entities such as rhinos, elephants, the maelstrom enemies that spawn when the maelstrom isn’t even going, etc… non of the entities perform actions until I get very close to them,
Why is this a problem?
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my fighter thrall, or any thrall of mine that I have following me, will not go and attack the entity I have told it to until the entity is moving and “loaded into the game” my thrall gets into fighting stance but does nothing, I am forced to walk up to the creature, get its agro and hope and pray it starts fighting my thrall before I die.
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With the addition of the maelstrom enemies that are spawned in the maelstrom zone when it’s not active this becomes a MASSIVE problem, these enemies are the hardest in the game, as they offer an endgame challenge. BUT THE HOUNDS MY DUDE LIKE COME ON, those have no reason to be out and about, and in packs of 5… HA nahhhh y’all gotta fix that asap no joke, with them not loading in until I’m right in range for them to pounce, all five at once, I can’t even run away as they have insane speed and chase you forever, I NEED to be able to send my thrall in the middle of them so he can kill them all while I sit back on my horse watching from a VERY safe distance
Interestingly however the Oceania servers do not have this issue, entities load there actions at fair distance from you and you are able to send your thrall to go fight as it should.
I don’t want to have to re-grind for everything I’ve already gotten, thralls include. So for the love of everything good and bad fix this issue please or tell me a solid solution I could do