With today’s hotfix, events/encounters are back across platforms. After the encounter, the client crashes after a character enters the general area when an encounter happened. This has been a problem with encounters since early in the Age of Sorcery.
So several questions for Funcom staff:
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The last time events were turned on in the Public Beta, the encounters caused crashes. Was no more testing done or was some code changed that was not properly tested?
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Was the pledge not to make major changes right before a weekend ignored, or forgotten?
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This major change did not appear in the patch notes. Did someone forget to tell Ignasi or is he just bad at listing all the changes.
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Has a lesson been learned from this or will encounters return regularly to again cause these crashes?
I enjoyed these encounters back when they worked, but I’m afraid they are irrevocably broken. I’d like to be proven wrong, but for now I say this feature too many problems and bad will to ever see the light of day again.
2 Likes
Just experienced this walking into Sepermeru, game crashed and stated that some kind of “siptah storm” file couldn’t be found, every time I tried logging in after that it just kept crashing, luckily after a few login attempts it moved my character a little bit outside of Sepermeru so I could get myself and my loot back to base but yeah… might have to watch out for that when you’re out and about =/
2 Likes
jmk1999
3
Yup… happening on all platforms. I was stuck in sepermeru and had to leave the game for a couple hours before I could get back in and get out of there.
On PS5
I had a Blowback event happen in the Ruins of Xchotl yesterday evening. Worked perfectly fine. I was playing on one of Wak’s servers and not one of the official servers.
system
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5
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