Back with more ideas,
Following through with the second part of my last post on rites. A few examples of religous rites;
Festivals: Every religion would recieve a version of this rite, essentially a cheap Rite that grants all clan mates and thralls some version of the religions Feast buff to everyone it affects.
Rite of Cleansing - Mitra: Rite affects every target capable of carrying corruption, removing said corruption rapidly even if not an ally of the clan.
Rite of Rebirth - D'kerto : Any thrall (human) or clan mate player that dies within range immediately resurrects with one half their health. Upon rezzing, they take a debuff (One hour) that prevents this rite from working again.
Rite of Sanctuary - Mitra : Every friendly recieves moderate regeneration buff plus clan mates and thralls recieve a deflection buff similar to sorcerer's with the tier 2 corrupted vitality perk twisted flesh.
Rite of the hunt - Jhebal Sag : Has two major effects, firstly puts up a large darkness spell similar to that the spell creeping darkness with out the spider webs. Secondly grants clan mates and thrall night vision.
Rite of Fangs - Jhebal Sag : All pets held by the clan gain a faster attacker speed and bleeding.
Alright I hope that is enough examples for people to get a gist of what I am putting forth.
Obivously I will be back with more stuff Some time.