Alright back with spells for sorcery, this time NECROMANCY!

Beginning with the shallow grave abilities;

Binded skeleton - Basically a permanent zombie with the same basic stats with the additional benefit of limited equipment use. Weapons / shields and whatever armor pieces the devs allow. Comes in two variants, regular level 10, and greater level 20. Incapable of gaining levels. Aside the victim buried alive, casting cost ingredients will be sacrificial blood, alchemical paste and one other ingredient that would make sense, nets you a normal skeleton. Greater bumps the cost with soul essence and a T3 sorcerer at the shallow grave to initiate the rite. Both would take about 40mins to complete regardless.

Raise Pet - Requires pet corpse harvested from pet body. Raises the pet as a dead thrall pet of similar stats, unable to gain any levels. Requires aside from the body, sacrificial blood rotted meat and leather.

Bone Golem Part construction - Here we allow the construction of bone golem parts. Materials begin with a Victim buried alive, sacrificial blood, soul essence, BONE (lots of BONE), and leather. Part quality can and should vary significantly depended on the quality of the buried victim used in its making. Each part of the golem with the exception of the chest requires only one buried victim, the chest requires two.

Alright next up “Staff” spells casted from the player himself.

Detect Life - A first level divination spell, that in the same vein of detect resources will reveal any life forms within range with its own color code identifying what it is. Whether it’s an animal, npc human, player / player owned thrall, monster, construct etc.

Raise zombies - Casted as a mid-tier spell, this spell raises up to three zombies (as per shallow grave) all at once from thrall corpses near the player. The zombies raised are effectively the same as shallow grave with the same life span etc.

Grim Harvest - Harvest’s all corpses near the caster yielding all rare resources that would be possible to drop from said bodies (religious items not included).

Summon demon - Alright this one was supposed to be with demagogy post. So it is posted here.
Third level leather pouch summon; Summons a level normal demon, actual level and time present in game will vary based on how corrupted your authority attribute is. Every point in authority that is corrupted adds one minute to summon time (base 5 mins, MAX 25 mins), every two corrupted perks in Authority Adds 5 levels to the demon (Base level 10, Max level 20). The demon summoned from this spell cannot be a greater variety.

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