Fatal Error when trying to go north of the wall

Each time I try to go north of the wall, or get too close to the Shattered Springs or Weaver’s Hollow or try to enter Gallaman’s Tomb I get a fatal error. Everything south of the wall or away from these points works and plays great. It’s just these areas that cause problems.

I am running a kinda crappy Dell Latitude laptop i5-6300U CPU @ 2.40GHz with 8 GB of RAM (like I said crappy) with the graphics card that came stock with the laptop.

The error I’m getting is: Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - “HUNG”)

I know the problem is with my computer. I was able to use a friend’s machine to extract myself from the Shattered Springs when I’d gone too far in and the game would no longer start, it just Fatal Error’d from the load. After backing out I was able to continue to play the game on my machine again, as long as I stay away from those areas.

(edit) This is occurs on a public server - Krakensdirge, but also if I’m playing solo.

I have updated my drivers to make sure they’re at current best, but beyond this, I am at a roadblock. Any help would be appreciated. Even an explanation of what’s happening/loading at these locations that is so different from the rest of the south would be great. Thank you for your time! Bortinatte

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