I’m starting to think the fatal errors I’ve been experiencing with building tie into the checks regarding exploit prevention. Maybe? Awesome!
So I was using the fence method to step my foundations again as there’s various inclines where I am building currently. Because I’m using several levels/planes, and I’ve noticed this before, it’s like the game is having trouble recognizing which level I am requesting to be built at.
While I appreciate it remembers the other levels it’s usually still snapping at least and I have the option to move up and down. Sometimes if there are multiple levels touching and I keep trying, fatal error just like I originally reported. Ok fine.
Except, here I am trying to place a wall and I’m getting a ghost way away from any snap point floating in the air.
Maybe I was a cat in another life because curiosity can get the best of me so I placed it. Instant fatal error. Ok good because you can’t place floaty stuff but bad because why is the game even doing this?