# Fatality Animations Bug

**URL:** <https://forums.funcom.com/t/fatality-animations-bug/268819>\
**Category:** PC Discussion\
**Tags:** pc\
**Created:** [December 5, 2024, 4:03pm UTC](https://forums.funcom.com/t/fatality-animations-bug/268819 "2024-12-05T16:03:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Darquinn](https://avatars.discourse-cdn.com/v4/letter/d/74df32/32.png) [@Darquinn](https://forums.funcom.com/u/Darquinn)\
**Post date:** [December 5, 2024, 4:03pm UTC](https://forums.funcom.com/t/fatality-animations-bug/268819/1 "2024-12-05T16:03:55Z")

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When I execute a fatality, the fatality animation sequence plays but the gore element is missing. For example:

1. Two handed sword: Pommel to the head, pull back, swing, head stays on, no blood, body pitches over fully in tact.
2. Katana: Grabs the enemy, runs them through, withdraws the blade to the side, body does not separate in two. It remains in tact and flops to the side.
3. Daggers: Places the daggers at the neck of the enemy, pulls the blades to the side, head remains attached, body flops to the side.

None of them are working and I have no idea why.

Any help would be appreciated.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [December 12, 2024, 4:04pm UTC](https://forums.funcom.com/t/fatality-animations-bug/268819/2 "2024-12-12T16:04:24Z")

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