lol “Eaten by Vultures” in the event log could just be a script running after server restart killing bodies not logged off in a base in approved XYZ coordinates after X amount of days. Time decreases depending on amount of loot in inventory.

BVing should have been addressed a long time ago though. It would be one thing if there was a cool buried loot mechanic for people to bury their loot and for others to find it through a obscure RNG “scrying” sorcery mechanic (or just digging) but bodies just magically disappearing/reappearing is an easy out. Giving players very limited tools to detect other players hiding or on the run isn’t so bad so long as its balanced.
Lets be real though, nobody should be able to pack a whole base on their person and just run and hide every time there’s a threat. That’s not balanced even if you take away invisible BVs and all the mesh holes(Very unlikely). At least a pack of search dogs or scrying away as a sorcerer are lore accurate potential game mechanics that could counter the BV rat meta.