Well, I went and tried the blasted thing.
A few things need to be ironed out.
Mostly, give me custom sorting and stacking and I’m happy.
Overall, net positive.
Some decisions might be questionable, but I thought I would find a world of trouble.
On Single Player, for the 30 min I played, I had no problems.
I couldn’t test everything, obviously, and I read about a few bugs.
I had only one thrall half sunk, but that was it.
I like the cleaner UI. It didn’t feel laggy to me.
The smart objects need to stop changing the appearance of thralls. This was solved on doors. It’s still to solve on seats.
Combat feels more or less the same as it did on console. I need to try it on harder enemies before judging.
And of course, dyeing. Unnecessary change.
If you wanted to tweak it, you could have made it good, with manequins on the bench, male and female and real time results. This change only detracted from the game.
Think about it. If you are going to make us return to our base so we dye our armor, make it worthy, for heavens sake. Create a fabulous dying bench.

Ok, that’s it basically. Many of you guys are mad. I sympathize. But this is my honest opinion.
I like most changes, but those I don’t like, I hate with a passion. :smile:

All in all, it’s an improvement.
BP seems excellent. Just make sure we don’t have to grind too much. Not everyone has time for that. Keep players happy. Make them want to engage the content. Don’t force them or in the end you’ll get the middle finger.
And, ffs, make the SoC special. Now it’s just an ordinary powerful greatsword with a big deffect.