Fighting system+ thralls

I have somehow a problem with fighting system in Siptah…

Boss Monsters with very high Hitpoints, with AOEs from Berlin to Nowgorod, 360 Degree instant Moves with about 1 mile distance hits, warping like crazy, and following 500 miles, while you get stuck in them or in your thrall or in the mobs, your thrall(s) get stuck everywhere and don’t react anymore, and don’t listen to any command. Will this be overworked? Shouldn’t be Siptah the new better approach? This here feels much worse than Exiles. And its kinda stupid.

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