Its all either destroyed too fast or build too fast. But destroyed alot quicker i think.
I think if you spend time harvesting enough to build a strong base it shouldnt be destroyed by someone who does not have a main base at all.
I would of thought the goal would be to make raiding a team effort to break through a fortress.
Not a solo player who can just farm explosives and wait for the enemy to be offline and blow through a base in minutes.
There is no balance.
And all defences can be wiped out by trebs from miles away.
Its not exactly pvp if you are offline. Its just someone destroying someones work.
Im just wanting balance. Give players who build a strong castle some sort of castle defence. It would make it more fun for the player trying to get in. There isnt any skill once you know how to craft explosive jars and carry 100s at once.