I consider this a new realease of the game. Like going from Madden 2019 to Madden 2020…Same base principles but upgraded healing system and more.
I’m loving the “new game” but boy, you guys are really finicky. I couldn’t disagree more. This game is miles above Exiles in playability IMHO. Food should NEVER have been a healing method as it doesn’t heal you in real life either. I can’t cut my hand and eat a steak and bam, I’m fixed. I can however, cut my hand and wrap the wound with banages to heal over time. Potions obviously don’t have a real world comparison - that I know of at least, but if you’re going to chug a liquid you should have to actually go through the animation of doing it.
Healing SHOULD take some time and it should result in at least the animation. I don’t agree with the movement penalty (unless you’re actually IN the animation). Healing should also be stopped if you can’t complete the animation. Though, it should offer some healing effects…Like if one gets 3 seconds in bleeding or similar effects should be stopped or at least slowed.
I did not test the healing waterskin. But everything else, I’ve been really enjoying the challenge. I honestly don’t know what people are complaining about (most of the time)
I could not be happier with the new healing system. Now I don’t have to worry about some food spammer carrying herbal tea and lasting meals and going from 1HP to 300HP in seconds without ANY consequenses after I’ve obliterated them only to have them turn around at full health while I’m regaining my stamina and die to them. You didn’t win the fight, you cheated the system and stole the fight.
I pray developers skip right over all the “oh you broke the game I have to actually stop and heal” complainers.