Testlive Client
Singleplayer mode
Bug?
Please note that I am unable to reproduce this, but am posting it nevertheless.
How the bug occured/how to duplicate:
- Launch game in singleplayer mode and go to TeleportPlayer 279518.90625 163592.140625 -12927.427734
- Build a 3-story round tower from T3 Reinforced Stone pieces and place external square ceiling tiles around the perimeter of the 2nd story
- Place archers on guard on those ceiling tiles
- Enable admin and trigger multiple purges for testing purposes
- Before moving to a new location for purge testing, delete all supporting foundations of the structure
- Teleport away to TeleportPlayer 194982.296875 30235.730469 -20006.003906 and build new 3-story round tower
- Teleport back and search the ground for archers who have went back to their assigned guard location in the air where the ceiling tiles used to be
As noted above I have been unable to duplicate the phenomenon, but since I observed it again I thought it proper to make a report about it. It’s possible that this is a case of my hardware showing its limitations. What’s easy for some is a bit of a stress-test for my dated machine.