Floating Followers (revisited)

Testlive Client
Singleplayer mode
Bug?

Please note that I am unable to reproduce this, but am posting it nevertheless.

How the bug occured/how to duplicate:

  1. Launch game in singleplayer mode and go to TeleportPlayer 279518.90625 163592.140625 -12927.427734
  2. Build a 3-story round tower from T3 Reinforced Stone pieces and place external square ceiling tiles around the perimeter of the 2nd story
  3. Place archers on guard on those ceiling tiles
  4. Enable admin and trigger multiple purges for testing purposes
  5. Before moving to a new location for purge testing, delete all supporting foundations of the structure
  6. Teleport away to TeleportPlayer 194982.296875 30235.730469 -20006.003906 and build new 3-story round tower
  7. Teleport back and search the ground for archers who have went back to their assigned guard location in the air where the ceiling tiles used to be

As noted above I have been unable to duplicate the phenomenon, but since I observed it again I thought it proper to make a report about it. It’s possible that this is a case of my hardware showing its limitations. What’s easy for some is a bit of a stress-test for my dated machine.

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